User interface Design Patterns
User interface Design Patterns
- Hundreds of user interface (UI) patterns have been proposed in recent years.
- Most fall within one of the following 10 categories of patterns :
- (1) Pattern: TopLevelNavigation
- Brief Description: Used when a site or application implements a number of major functions. Provides a top-level menu, often coupled with a logo or identifying graphic, that enables direct navigation to any of the system’s major functions.
- (2) Pattern: CardStack
- Brief Description: Used when a number of specific subfunctions or content categories related to a feature or function must be selected in random order. [e.g. DropDownList]
- (3) Pattern: Fill-in-the-Blanks
- Brief description: Allow alphanumeric data to be entered in a “text box.”
- (4) Pattern: SortableTable
- Brief description: Display a long list of records that can be sorted by electing a toggle mechanism for any column label.
- (5) Pattern: BreadCrumbs
- Brief description: Provides a full navigation path when the user is working with a complex hierarchy of pages or display screens.
- (6) Pattern: EditInPlace
- Brief description: Provide simple text editing capability for certain types of content in the location that it is displayed.
- (7) Pattern: SimpleSearch
- Brief description: Provides the ability to search a website or persistent data source for a simple data item described by an alphanumeric string.
- (8) Pattern: Wizard
- Brief description: Takes the user through a complex task one step at a time, providing guidance for the completion of the task through a series of simple window displays.
- (9) Pattern: ShoppingCart
- Brief description: Provides a list of items selected for purchase.
- (10) Pattern: ProgressIndicator
- Brief description: Provides an indication of progress when an operation takes longer than n seconds.
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